Professional Work      

Darksiders (2010, Vigil Games)

Worldbuilding*:

Smith Area - Terminal interior
Used existing assets to create extra two rooms and
transition space into Subway.

Iron Canopy - Web Bridges
Used existing assets to create web bridges across canyon. Also created and hooked up breakable states for both bridges.

*Most geo by me, all textures by other Vigil artists.

Warhammer 40K MMO: Dark Millenium Online
(Vigil Games)

Currently in production.

Environment Artist:
Currently creating props, modular architecture pieces, and textures for upcoming release.

       
Personal Work      

 

       
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